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Fallout 4 feels to me like a huge, shallow time sink with no payoff and not enough memorable things. [POTENTIAL FALLOUT 4 STRUGGLE SESSION]

I've spent about 60 hours on Fallout 4 in the last few weeks, and I've finally realised that Bethesda games are enormous time wasters. At least Fallout 4 and Skyrim are. The complaints below might be anodyne to a lot of the people here, or they might be very controversial, but these things are hitting me particularly hard while replaying Fallout 4. I've played it before, but having spent so much time with it recently, the realisation has dawned on me more harshly.
Bethesda build these amazing worlds with so much detail and complexity to them, only to inundate you with hours of fetch quests, bore you with a main quest that has no substance, and have you follow a map marker to the detriment of the world they’ve built. They encourage you to look down at the bottom of the screen to the degree that you never have to actually look around at the world to try and find a solution to whatever problem the game throws at you. Even if you turn the objective marker off, the problem that the games have is that 1) some quests require you to know the exact location of an item for you to progress and 2) you're incentivised to look at the bottom of the screen to find new locations to explore instead of just stumbling across them naturally (or with the help of your Pip-Boy map). You're not encouraged to just look at the world. You're not encouraged to memorise the landscapes or routes from one location to another. The fast travel isn't the problem here, either. It has everything to do with the way the game pushes you to walk in one direction nonstop until you reach your objective, and the way new locations are shown to you before you even find them. It's hard to call this "distracting" when it's a fundamental way the game is constructed. You're meant to look at the bottom of the screen. They clearly want your eyes there at all times.
Another problem I have is that almost no companion in either Fallout 4 has a legitimate reason to follow you or feels motivated - ideologically or opportunistically - to do so. I can’t recall a single one of them struggling to have a reason to follow you and just doing it because that’s what the game expects of them. While this problem extends to Skyrim, I want to keep the complaints to Fallout 4 since that's the topic of the sub. Preston has possibly the best reason to follow you: You saved his life and the lives of his friends, and he has nothing else to fight for after the Minutemen are disbanded and his friends find safe haven in Sanctuary. So he doesn't bug me that much. But Piper follows you for basically no reason, because you answer some questions. Does she require you to find her a scoop for her newspaper, or uncover dirt on the mayor? Nope. Nick Valentine kind of abandons his job to follow you after he does a job for you, which makes it seem like he doesn't actually have a full-time job with an employee working for him; he doesn't even require your assistance to work through a different job before he agrees almost unconditionally to follow you. Paladin Danse following a wastelander - even one that helped him in a rough spot - makes even less sense because that's the sort of shit that if his commanders found out about they'd probably reprimand him. They fucking hate Paladins associating with wastelanders. This is established canon. Deacon immediately likes you despite knowing very little about you and requires no convincing for him to follow you. John Hancock is pretty similar. There's just no depth to these companions and even though they all have distinct personalities, the lack of conflict and the lack of conversation options makes them feel very boring and bland. They're fun and entertaining but only on a surface level.
What annoys me more about this is that they will idolise you if you do enough odd tasks to placate them. Pick a bunch of locks with Piper around? She'll sleep with you after you pass a speech check. Use chems around Hancock? He'll tell you what a hip, rad person you are with basically no effort on my part as a player. Just be an asshole to everybody with Cait around? She will fall in love with you. It's so stupid to me. Again, Preston is the one whose affection for the player makes the most sense and requires the most effort; you have to do a lot of pro-Minutemen quests or do a lot of good deeds and stand up to shitty people for him to like you. His loyalty feels earned, and he's pretty much the only one that applies to. But I honestly don't think the level of trust applies to the other characters. They trust you if you just do enough random things they like. They'll spill their guts to you or sleep with you despite having few conversations with them and not helping them with any personal problems. Give Piper a pep talk about her sister, and you're all set. It's frustratingly shallow.
Literally nothing in this game comes anywhere close to earning Cass's or Boone's or Arcade's or Veronica's trust in Fallout: New Vegas. It's honestly kind of a joke by comparison. Those characters won't just follow you for any reason. You can't just twiddle your thumbs to make Boone follow you. You have to help him meaningfully, and even then he only leaves because he doesn't trust anybody and wants to be gone. Veronica follows you only after she senses you aren't hostile to the Brotherhood of Steel, and because she wants a traveling companion. There are explicit and clear reasons why people follow you in that game. And if you want to earn their trust and get them to live in the endgame with relative peace, you need to do an enormous amount to do so. And if you don't want to help them? If you dislike them and don't want anything to do with them? You can literally kill them yourself. The game gives you that option. With Fallout 4 the character relationships feel arbitrary and meaningless, like there's no weight to the beliefs or decisions of anybody. It doesn't help that every character is potentially bisexual and you can technically fuck every single one of them. Just throw on some Fashionable Glasses, drink some alcohol, and wear some fancy clothes, and passing their speech checks is easy. You can coerce people in this game to do things easily.
Which I guess brings me to the fact that there is almost no capacity to roleplay in this ostensibly roleplaying game. You don't have to make sacrifices to accomplish goals, and you don't have to choose a specific path. You can pretty much do anything you want with few limitations, which sounds freeing and liberating, but it actually removes the whole idea of playing a role from a series that has emphasised that for years. An RPG where you can pretty much do anything without risking alienating most people in the world because you chose one side over another is not really an RPG. And when you get around to interacting with people, the dialogue choices are limited as hell, you can't kill essential characters like Preston (which makes saving or helping him a foregone conclusion), questlines play out in an incredibly boring and linear fashion, and outside of a few moments the game doesn't actually give you a lot of room to decide the outcome of major incidents. You don't even have to actually choose one group over another when it comes to combating the Institute. The endings are simplistic and practically binary. I know it's a bit of a meme to compare the choices you have in other Fallout games with this one, and the consequences of those choices, but you have no room to roleplay as a person you want to be in this game. High or low INT doesn't impact the dialogue or speech checks. High or low charisma impacts things minimally. You're pretty much going to have 1 of 2 conversations every time you talk with anybody about anything. Even when you come to the crossroad where you have to choose a side in the main conflict of the game, you can play your cards right and bring everybody together, which sounds good in theory, but it isn't earned in a way that makes the opposing sides set aside their conflict. Ideology dissolves under the weight of the player making decisions that has fuckall to do with these people and their opposition to one another, and it makes it seem like the Minutemen, Brotherhood, and Railroad opposing one another in any way is baseless and petty. There's just nothing to these conflicts. If the characters in your game set aside their differences because the player did 1 thing, then you haven't written compelling conflicts. You've written lousy artifices to trick people into being motivated into bringing them together (which is insultingly easy) or choosing one side over another (which you don't actually need to do).
The settlement minigame is kind of cool, but ultimately pointless. The game doesn't change the least bit whether you decide to build settlements or not. There's no reward to it, and very rarely do you need to build settlements to unlock questlines or get a character to like you. It all feels so damn hollow and pointless. For a game that demands so much time from the player to do things, there's nowhere near enough payoff to justify it. I could just go play Rust or Minecraft or another type of game for a more thorough and less frustrating experience building settlements.
So yeah, that's how I feel about Fallout 4, and even Skyrim for the most part. They're big beautiful time wasters with no real substance. I remember next to nothing about Skyrim after spending a hundred hours in it and while I remember more about Fallout 4, I don't remember being challenged in any meaningful way. I mostly remember shambling from place to place, helping settlement after settlement with raiders and super mutants, until I got bored and went off to Diamond City to fuck around with the main quest that I found underwhelming, and meeting people who don't force me to analyse their beliefs or my own. The conflicts are mostly petty, the quests I'm given feel like tedious chores, and it's all an excuse to get you to explore the world that they ultimately don't even want you to look at because they force your eyes down to the bottom of the screen. It's numbing, repetitious, and draining. I feel part of my soul dying the more I play either one of these games.
Apologies for the melodrama of the writing by the end there, but I'm very frustrated with this game and don't think I'm gonna play it further. I really don't feel like there's a point to anything. I'm becoming a nihilist thanks to this game.
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Completing the 2020 Bingo Challenge: Short Story Edition

Completing the 2020 Bingo Challenge: Short Story Edition
Completing the 2020 Bingo Challenge: Short Story Edition
One of the rules of the Fantasy Bingo Reading Challenge is that you can read an anthology or collection for any of the squares. I’ve always been a fan of short fiction, so I’ve occasionally used this rule to complete my Bingo Card (I used three collections outside of the Five Short Stories square last year, for example). When planning my card for the 2020 Bingo, I noticed that several of the squares fit quite well for some of the collections and anthologies I had (a Star Trek anthology for Exploration, books with colors or numbers in their names, etc.). “What if…” I wondered, “…I can do it for every square?”
Thus, my project is born: Complete my Bingo card using only books of short stories, following all the other rules of Bingo. I did not repeat a single author from one square to another, and I even made sure not to repeat editors, either.
Look on my Works, ye Mighty, and despair!
A brief aside before we start, some terms I use that some may not be familiar to some:
  • Anthology: A book of short stories by multiple authors, usually assembled by an editor whose name is attached to the book (i.e. The Book of Dragons edited by Jonathan Strahan)
  • Collection: A book of short stories by a single author (i.e. Kabu Kabu by Nnedi Okorafor)
  • Short Story Cycle: A book of short stories that has its own narrative (i.e. Moral Disorder by Margaret Atwood). Some similarities with “interlinked collection,” “mosaic novel,” and “fix-up novel” (The Martian Chronicles by Ray Bradbury being a famous example of the latter).
  • Reprint and Original: Many anthologies/collections reprint stories published previously (reprint) vs. originally written for the book in question (original). Some collections will mix it up (such as a reprint collection with one original story to encourage readers who have read the others to pick up the new book).
Why? What did I hope to accomplish by doing this particular short fiction challenge? Some of my friends will complain about the Five Short Stories square (especially the hard mode requirement to read a book), and I wanted to spite them a little bit and also demonstrate that there’s a lot of different and interesting books out there to read in that format!
Planning: The hardest thing about this was the original planning, as several books I thought would be an easy match for the square didn’t work because another anthology I planned to use already included that author, so I had to dig a bit deeper to find something that didn’t repeat any authors. Also, in past Bingo Challenges, my cards are usually quite fluid as I shift books around throughout the year. Because of all the authors I was juggling, I couldn’t easily do that (though it was vastly easier to do with collections instead of anthologies, for obvious reasons).
Numbers: For this card, I officially read 32 books for the 25 squares: One of those books was quite short, so I read an additional three to meet the length requirement. For the original Five Short Stories square, I decided to be obnoxious and read five collections. These 32 books included 1 short novel (included in one of the collections), 8 novellas, 106 novelettes, 498 short stories, and 3 poems for a total of at least 2,739,975 words (the rough equivalent of reading the first nine novels of The Wheel of Time). I read 189 different authors. In addition to the 32 books above, I read 15 “pre-Bingo” books—books I felt I needed to read to be able to read the anthology or collection I actually used for my Bingo Card. Fifteen of the 32 books were ones I already owned. Nine books I checked out from the library. Five books I bought specific for Bingo, and three books were free (gifts or free online).
1. Novel Translated from Its Original Language:
There Once Lived a Woman Who Tried to Kill Her Neighbor's Baby: Scary Fairy Tales by Ludmilla Petrushevskaya (reprint collection)
  • Reason: I couldn’t read my first choice so I looked through my TBR list to find another SF/F collection I thought would be a translation. It also won the 2010 World Fantasy Award for Best Collection.
  • Favorite Story: “My Love” as I really liked how the characters grew apart and then back together again.
  • Recommended: Only if you like short depressing literary fiction that mostly hinge on dreams and ghosts.
  • Hard Mode: Yes, Pretrushevskaya is a woman.
  • Other Options: I really wanted to read Xia Jia’s A Summer Beyond Your Reach, but she had a story in another anthology I read. I also considered one of Ken Liu’s Chinese SF/F anthologies (Invisible Planets or Broken Stars). I read Jurado & Lara’s Spanish Women of Wonder last year. Etgar Keret’s Fly Already, Kenji Miyazawa’s Once and Forever, or Yoko Ogawa’s Revenge also looked promising.
2. Setting Featuring Snow, Ice, or Cold:
Frozen Fairy Tales edited by Kate Wolford (original anthology)
  • Reason: I literally searched snow and anthology and this was one of the early options.
  • Favorite Story: tie between “The Stolen Heart” by Christina Ruth Johnson and “Death in Winter” by Lissa Sloan; the first just felt great, and the second has this haunting feel I loved.
  • Recommended: Yes; a good selection of fairy tale-inspired stories. Read during the summer, though, it felt really cold.
  • Hard Mode: Yes, every story is in a snowy or cold setting.
  • Other Options: I’m kind of mad that I didn’t come across Snowpocalypse: Tales of the End of the World (edited by Clint Collins and Scott Woodward) until after I read my original choice. I like silly titles.
3. Optimistic Spec Fic:
Ingathering: The Complete People Stories by Zenna Henderson (short story cycle, 1 original to this book)
  • Reason: I’ve had a copy of this book for a couple years, and I needed an excuse to read it. It’s actually an omnibus of Henderson’s two People collections plus some previously uncollected stories. I’ve read the first People collection (Pilgrimage) several times people).
  • Favorite Story: I’ll say “Ararat” here, but the first six stories (the original Pilgrimage collection) are amazingly wonderful and heartwarming.
  • Recommended: Yes, absolutely. Zenna Henderson deserves more attention.
  • Hard Mode: Yes. <3
  • Other Options: If Henderson’s book hadn’t worked out, I considered Heiroglyph (edited by Ed Finn & Kathryn Cramer) and Salena Ulibarri’s two Glass and Gardens anthologies (Solarpunk Summers and Solarpunk Winters), but that would’ve required juggling my card.
4. Novel Featuring Necromancy:
The Book of the Dead edited by Jared Shurin (original anthology)
  • Reason: I asked Jared Shurin (pornokitsch) if he knew of any anthologies with a necromantic theme, and he rattled off five or six options before remembering that he himself had edited an anthology about mummies. I don’t know how you forget something like that.
  • Favorite Story: tie between “Old Souls” by David Thomas Moore and “Three Memories of Death” by Will Hill (non-SF/F)
  • Recommended: Yes, but it’s out of print! Several of the stories were reprinted in Paula Guran’s The Mammoth Book of the Mummy, including “Three Memories of Death.”
  • Hard Mode: No, through several do have mummies as protagonists.
  • Other Options: I was considering Brian McNaughton’s The Throne of Bones since the description seemed rather death-magicky. At this point, the Paula Guran anthology above would probably be a good choice.
5. Ace/Aro Spec Fic:
Life Within Parole, Volume 1 by RoAnna Sylver (collection, mix of reprint and original)
  • Reason: A friend found this on Claudie Arseneault’s asexual recommendations website, which was good, but I felt I needed to read her novel Chameleon Moon first to understand the collection. I’m glad I did.
  • Favorite Story: Reluctantly “Phoenix Down” as it felt the most self-contained.
  • Recommended: Only if you loved Chameleon Moon, which I only recommend if you like a sample of the writing. It’s amazingly diverse in representation, but my frustrations with the novel related more towards its pacing and worldbuilding. Plus I don’t like superheroes.
  • Hard Mode: Yes, half the stories have an asexual or aromantic protagaonist.
  • Other Options: My original choice was Common Bonds: An Aromantic Speculative Anthology edited by Claudie Arseneault, C.T. Callahan, B.R. Sanders, and RoAnna Sylver, a Kickstarter-funded book. However, due to the pandemic, the publication was pushed back, and I didn't want to wait any longer. I also seriously considered Chuck Tingle’s Not Pounded in the Butt.
6. Novel Featuring a Ghost:
Ghost Stories of an Antiquary by M. R. James (collection, mix of reprint and original)
  • Reason: I just searched ghost anthology, and this was a top result. I have actually never heard of M. R. James before this year, but I gather he’s a huge influence since he’s written so many ghost stories.
  • Favorite Story: “The Mezzotint” as it was the one that creeped me out the most.
  • Recommended: Yes, but only if you realize that it’s got an older style to them (since this book came out in 1904), and that most of these stories won’t creep you out in the year 2020.
  • Hard Mode: No, the ghosts are either antagonists or obstacles.
  • Other Options: I actually don’t know, I stopped searching after I found the book. M. R. James does have 3 more collections of ghost stories, though (all of 4 of which have been gathered in Collected Ghost Stories by M. R. James).
7. Novel Featuring Exploration:
No Limits edited by Peter David (original anthology)
  • Reason: I read the first few Star Trek: New Frontier novels back in the late 1990s, but never finished it, so I got all the books for a personal readthrough. Star Trek is by definition perfect for the exploration square, so I read the books. However, I was reading them in publication order, so I had to read the first 14 books before I could get to the anthology!
  • Favorite Story: “Waiting for G’Doh, or, How I Learned to Stop Moving” is a rather funny story about the security officer Zak Kebron at the beginning of his career.
  • Recommended: Yes, but only if you’ve read at least the first six Star Trek: New Frontier novels (all the stories are set before the first book, but most of the characters aren’t really established until you’ve read the first four).
  • Hard Mode: Maybe, nearly all the stories feature exploration, but the plots are often about backstories for the main characters of the series.
  • Other Options: I considered James Alan Gardner’s Gravity Wells (his novel Expendable is a perfect exploration book, so I was hoping the collection would work). Past anthologies that would probably work is Federations edited by John Joseph Adams, Galactic Empires edited by Neil Clarke, and maybe Alastair Reynolds’s Deep Navigation or Galactic North.
8. Climate Fiction:
Everything Change: An Anthology of Climate Fiction edited by Manjana Milkoreit, Meredith Martinez, & Joey Eschrich (original anthology)
  • Reason: A friend recommended to me as this theme was getting difficult for me to find, as all my other options included stories by authors I had to read for other squares. This book was produced from a short story contest run by the Imagination and Climate Futures Initiative at Arizona State University and judged in part by Kim Stanley Robinson.
  • Favorite Story: “On Darwin Tides” by Shauna O’Meara, which follows a “sea gypsy” in Malaysia as she struggles in this new dystopian future.
  • Recommended: Only if the topic appeals to you—because it was a contest, the stories are mostly from amateur writers and the quality mostly shows. It’s free online, though, and there’s a second book, Everything Change II, which I’ve been told is better.
  • Hard Mode: No, most of them are apocalyptic or post-apocalypse.
  • Other Options: My original choice was Drowned Worlds edited by Jonathan Strahan, but there’s also Loosed upon the World: The Saga Anthology of Climate Fiction edited by John Joseph Adams, and I imagine a lot of solarpunk-themed books could work for this, too.
9. Novel with a Color in the Title:
The King in Yellow by Robert W. Chambers (original collection)
  • Reason: I already had it (it’s available on Project Gutenberg)
  • Favorite Story: “In the Court of the Dragon” which felt like one of the creepier stories to me.
  • Recommended: Honestly, no. Only half the stories are SF/F, the other half are all stories about bohemian artists in Paris. This book is known for the stories involving “The King in Yellow” play, but they didn’t really work for me.
  • Hard Mode: Yes.
  • Other Options: I considered using Judith Tarr’s Nine White Horses, the anthology Blackguards, Jack Vance’s Wild Thyme, Green Magic, Walter Jon Williams’s The Green Leopard Plague and Other Stories, Black Feathers edited by Ellen Datlow, or How Long ‘til Black Future Month? by N. K. Jemisin.
10. Any Fantasy Book Club Book of the Month OR Fantasy Readalong Book:
Sooner or Later Everything Falls into the Sea by Sarah Pinsker (reprint collection, 1 original to this book)
  • Reason: The Goodreads Book of the Month club picked it for June this year. I did own or read all the other options that were available at the time.
  • Favorite Story: tie between “And Then There Were (N-One)” and “In Joy, Knowing the Abyss Behind”
  • Recommended: Yes! There’s only one story I would rate less than 4 stars in this book.
  • Hard Mode: Yes, I actually led the discussion for the book in June.
  • Other Options: We don’t read very many collections or anthologies for the Fantasy book clubs, so my only choices were Fritz Leiber’s Sword and Deviltry (Classics club, November 2017), Mahvesh Murad & Jared Shurin’s anthology The Djinn Falls in Love and Other Stories (RAB, May 2018), and we currently have Daniel M. Lavery’s The Merry Spinster for FIF (September 2020). There’s also the Dresden Files read-along which did two of Butcher’s collections, and the Uncanny Magazine Disabled People Destroy Science Fiction/Fantasy read-along (those would’ve been rereads for me, though).
11. Self-Published Novel:
In the Stars I'll Find You & Other Tales of Futures Fantastic by Bradley P. Beaulieu (mostly reprint collection)
  • Reason: I already owned this, it was basically the oldest self-published collection I had.
  • Favorite Story: tie between “Flashed Forward” and “No Viviremos Como Presos” – both dealing with a lot of emotions.
  • Recommended: Yes, the only other stories by Beaulieu I’ve read were 2 co-written novellas, and I felt this collection was better. I haven’t read his novels so I can’t compare.
  • Hard Mode: Yes, at the time of this post, it has 18 ratings on Goodreads.
  • Other Options: There are hundreds of options, but I could’ve read Lawrence M. Schoen’s recent collection The Rule of Three and Other Stories (his other collection, Buffalito Bundle, has stories featuring The Amazing Conroy and are lots of fun.)
12. Novel with Chapter Epigraphs:
Not the End of the World by Kate Atkinson (short story cycle)
  • Reason: This was another difficult square, as I knew a short story cycle had the best chance of having epigraphs before every story. I finally found this book by Kate Atkinson. (Ironically, I realized later that my Politics choice also had epigraphs.)
  • Favorite Story: “The Cat Lover,” I guess.
  • Recommended: No, unless you like literary magical realism where stories just kind of end.
  • Hard Mode: No, all of the epigraphs are quotes from Latin or Shakespeare.
  • Other Options: Apparently, Retief! by Keith Laumer would’ve worked from my options. It really is a difficult thing because in a collection some authors might have an epigraph for a story, but not all or most of them.
13. Novel Published in 2020:
Shadows & Tall Trees 8 edited by Michael Kelly (original anthology)
  • Reason: I picked this off Locus Magazine’s forthcoming books list and bought it.
  • Favorite Story: tie between “The Glassy, Burning Floor of Hell” by Brian Evenson and “Child of Shower and Gleam” by Rebecca Campbell – the first is creepy as hell, and the second is strange and lovely.
  • Recommended: Yes, if you’re comfortable with weird or darker fantasy stories.
  • Hard Mode: No, Michael Kelly has edited several anthologies before.
  • Other Options: I had planned to use The Hidden Girl and Other Stories by Ken Liu, but I needed Liu for another square. I also considered A Phoenix First Must Burn edited by Patrice Caldwell, and I had three anthologies from Joshua Palmatier I could’ve used (Apocalyptic, Galactic Stew, and My Battery is Low and It is Getting Dark) but I needed another Palmatier anthology for another square. Any of the various “Best Science Fiction or Fantasy of the Year” type anthologies that came out in 2020 would’ve been appropriate as well (Jonathan Strahan, Neil Clarke, Rich Horton, Paula Guran, Ellen Datlow, Bogi Takács, and Jared Shurin all edit “Year’s Best” or “Best of Year”-style anthologies).
14. Novel Set in a School or University:
Sideways Stories from Wayside School; Wayside School is Falling Down; Wayside School Gets a Little Stranger; and Wayside School Beneath the Cloud of Doom by Louis Sachar (short story cycles)
  • Reason: Strangely, one of the first books I thought of for this square. Plus, the most recent book had come out. I decided to read all four as each book is really short (only about 20,000 words per book). Only the first one or two was a reread.
  • Favorite Story: None, they’re all funny and good.
  • Recommended: Yes, absolutely. Maybe better for kids, but I smiled a lot while reading these.
  • Hard Mode: Yes.
  • Other Options: Witch High edited by Denise Little would’ve been good, but included a story by Esther M. Friesner whom I needed for another square. A Kickstarter-funded anthology, Schoolbooks & Sorcery edited by Michael M. Jones, would’ve worked, but it’s not out yet.
15. Book About Books:
Ex Libris: Stories of Librarians, Libraries, and Lore edited by Paula Guran (reprint anthology)
  • Reason: This was another difficult square because did you know that searching “book anthology” does not narrow things down at all?? I finally hit upon just searching “library anthology” which did the trick, but this one anthology predetermined at least 3 other squares because of its authors (I couldn’t use Ken Liu, Xia Jia, Amal El-Mohtar, and others because they were all in here).
  • Favorite Story: tie between “In the House of the Seven Librarians” by Ellen Klages and “Summer Reading” by Ken Liu. Klages’s story about “feral librarians raising a child” is just wonderful, and Liu’s is very, very sweet.
  • Recommended: Yes, absolutely. This also contains Scott Lynch’s excellent “In the Stacks” and I will never not say no to Kage Baker.
  • Hard Mode: No, libraries are an integral part of most of the stories.
  • Other Options: *gestures wildly* I don’t know!
16. A Book That Made You Laugh:
Explaining Cthulhu to Grandma and Other Stories by Alex Shvartsman (mostly reprint collection)
  • Reason: Alex Shvartsman edits an annual humorous SF/F anthology series called Unidentified Funny Objects (the 8th volume is out this fall), but even though I have them all, they all shared authors with other squares until I remember that I had two collections from Shvartsman, and this was one of them.
  • Favorite Story: “Things We Leave Behind” is a semiautobiographical story about books. Absolutely lovely.
  • Recommended: Yes, but I understand most won’t share his sense of humor. He also tends to write very short stories, so don’t read these for immersion.
  • Hard Mode: Yes.
  • Other Options: Books making you laugh is so subjective, so any author you like probably has something that could work (you only need one story to make you laugh after all). John Scalzi has a couple collections that could work, Connie Willis has a great sense of humor.
17. Five Short Stories:
  • Reason: To be obnoxious I decided to read five collections for this square (instead of just five short stories). I decided to read 5 that I already owned by women/non-binary people. I picked semi-randomly (Hand and McHugh), by older ones I owned (Wurts), and by a couple new ones I was excited about (Datt Sharma and Slatter).
Not for Use in Navigation: Thirteen Stories by Iona Datt Sharma (reprint collection)
  • Favorite Story: “Quarter Days” is a full third of this book, and it’s an interesting post-WWI setting with magic.
  • Recommended: Yes, they have an interesting outlook, and one of the stories has an Indian wedding in space.
Saffron and Brimstone: Strange Stories by Elizabeth Hand (reprint collection, 1 original)
  • Favorite Story: “The Least Trumps” should appeal to the booklover in every single one of us.
  • Recommended: These are definitely interesting stories, but I’d only recommend for “The Least Trumps” and “Cleopatra Brimstone.” She’s got a poetic style here that didn't always work for me.
After the Apocalypse by Maureen F. McHugh (reprint collection, 2 original)
  • Favorite Story: “Special Economics” which follows a Chinese girl trapped into working at a factory.
  • Recommended: Yes, though it’s also one of the few themed collections (versus themed anthologies) that I’ve seen, with every story dealing with apocalypse in some way.
Sourdough and Other Stories by Angela Slatter (mostly original collection/short story cycle)
  • Favorite Story: “Gallowberries” which features Patience from the Tor.com novella Of Sorrow and Such as a young woman.
  • Recommended: Yes, absolutely. Every story is in the same setting, and they all interconnect with each other. I can’t wait to read more from Slatter (I already have The Bitterwood Bible and Other Recountings).
That Ways Lies Camelot by Janny Wurts (mostly reprint collection)
  • Favorite Story: tie between “Wayfinder” and “That Way Lies Camelot” – both are great stories, the first a coming of age, and the other is bittersweet.
  • Recommended: Yes, definitely. In addition to the above, “Dreambridge” is also awesome. I wasn’t as fond of the three ElfQuest stories, but it was interesting to read Wurts’s 4 Fleet stories as I never realized she ever wrote anything close to straight science fiction.

  • Hard Mode: … Yes?
  • Other Options: This is the most open-ended square for this particular Bingo Card, especially since at the time of this post, I own 121 unread anthologies and collections.
18. Big Dumb Object:
Alien Artifacts edited by Joshua Palmatier & Patricia Bray (original anthology)
  • Reason: This was one of the books that made me realize I could do an all-short-story card. I thought the anthology’s theme would perfectly encapsulate the square.
  • Favorite Story: “Me and Alice” by Angela Penrose – a kid finds a strange artifact while digging at a site.
  • Recommended: Yes, though a few stories weren’t to my taste.
  • Hard Mode: No, while the classical BDO is present in several stories, most would fall in the wider definition being used for Bingo.
  • Other Options: I’m at a loss here, as I never looked for more after I found this.
19. Feminist Novel:
Skin Folk by Nalo Hopkinson (collection, mix of reprint and original)
  • Reason: I owned this already from a Humble Bundle.
  • Favorite Story: “And the Lillies-Them A-Blow” – a woman is inspired to reconsider her life.
  • Recommended: Yes.
  • Hard Mode: Yes, Hopkinson is a Jamaican-born Canadian.
  • Other Options: I had a few other books from the same Humble Bundle called Women of SFF. Most of them would’ve worked.
20. Novel by a Canadian Author:
The Very Best of Charles de Lint by Charles de Lint (reprint collection)
  • Reason: It appears I picked this up in 2014 for some reason (I’ve never read de Lint before this year). But he’s Canadian!
  • Favorite Story: There are honestly too many to say, but I’ll say “In the Pines” for now.
  • Recommended: Yes, yes, yes. I basically added everything he’s written to my TBR.
  • Hard Mode: Maybe, it was originally published in 2010 with Tachyon Publications, but in 2014 it was reprinted by de Lint’s Triskell Press (which is the copy I have), which would count.
  • Other Options: A friend sent me an anthology edited by Dominik Parisien called Clockwork Canada: Steampunk Fiction, though I would’ve had to juggle square to get it to work. Nalo Hopkinson is Canadian, so Skin Folk would’ve worked, too. Jo Walton has a collection called Starlings.
21. Novel with a Number in the Title:
Nine White Horses: Nine Tales of Horses and Magic by Judith Tarr (reprint collection)
  • Reason: At the time, the only collection I had with a number that I could use.
  • Favorite Story: “Classical Horses” – an absolutely lovely story that mixes real life and fantasy, and appeals to my Classics nerd background.
  • Recommended: Yes! Tarr is a wonderful writer.
  • Hard Mode: Yes.
  • Other Options: I could’ve used The Golem of Deneb Seven and Other Stories by Alex Shvartsman, Nine Hundred Grandmothers by R. A. Lafferty, and The Rule of Three and Other Stories by Lawrence M. Schoen.
22. Romantic Fantasy/Paranormal Romance:
Once Upon a Kiss: 17 Romantic Faerie Tales published by Anthea Sharp (original anthology)
  • Reason: My original first choice was a bust when I realized quickly that the stories involved love, but were not romance stories. This was an emergency backup as I was nearing the end of reading for this Bingo Challenge.
  • Favorite Story: “The Bakers Grimm” by Hailey Edwards, which is a sweet little story about baking under pressure.
  • Recommended: No. 99% of the stories are direct appeals to try to get you to buy their books. Many of the stories don’t even really feel like short stories. I had a friend who only read urban fantasy who was adamant that she hated reading short stories and I couldn’t figure out why. Now I do. Many of these read more like vignettes than proper short stories.
  • Hard Mode: No, the HEA Club hasn’t done any anthologies or collections for me to participate in.
  • Other Options: My backup would’ve been to find some paranormal romance series and look for a collection or anthology in that world, but it would’ve involved more prep reading.
23. Novel with a Magical Pet:
No True Way: All-New Tales of Valdemar edited by Mercedes Lackey (original anthology)
  • Reason: Valdemar is an easy setting to choose for this square, and even though I had stopped reading the yearly anthologies (they’re up to 13 or 14 now), I decided to grab the 8th anthology from the library.
  • Favorite Story: “A Dream Reborn” by Dylan Birtolo, a beggar girl with a gift grows a conscience.
  • Recommended: Only if you’re a Valdemar fan and you literally can’t get enough of the world (I’d recommend sticking with the novels up until the Collegium Chronicles).
  • Hard Mode: Yes, Companions can usually speak telepathically with their Heralds and a select few others.
  • Other Options: I’m sure there’s a themed anthology perfect for this, but I honestly don’t know offhand if there is one, since this was an easy choice for me.
24. Graphic Novel (at least 1 volume) OR Audiobook/Audiodrama:
Eerie Archives, Volume 1 edited by Archie Goodwin (original comic book anthology)
  • Reason: I searched “comics anthology” into my library’s digital catalog. This showed up.
  • Favorite Story: No real favorite, but I guess “Flame Fiend” by Eando Binder, about a man desperate to avoid fire.
  • Recommended: Yes, if you’re interested in 1960s horror comics anthology magazines. Each story is about 6-10 pages long, but many felt like cheesy horror to my modern eyes.
  • Hard Mode: Maybe, each story is standalone, but this book contained the first 5 issues of Eerie comics. I’m going with No because Eerie is a running series.
  • Other Options: I considered The Escapist (inspired from Michael Chabon’s The Amazing Adventures of Kavalier and Clay), a Mouse Guard comics anthology, and Thrilling Adventure Hour before finding Eerie. I also though the Eisner Awards were a good source of finding potential comics anthologies, since that's a category.
25. Novel Featuring Politics:
Retief! by Keith Laumer (reprint collection)
  • Reason: I knew the main character was a problem-solving diplomat, so this was an easy pick.
  • Favorite Story: “Diplomat-at-Arms” which is a great story of following an experienced old man on a mission, and “Cultural Exchange,” a really funny bureaucratic tale (and this one is free on Project Gutenberg).
  • Recommended: Yes, with reservations. They’re all stories from the 1960s, they’re bureaucratic galactic pulp fiction where Retief always knows better than his bumbling superiors and women only show up in secretarial or minor support roles. The stories also feel a bit repetitive as a whole, so if you read these, space it out.
  • Hard Mode: No, several of the stories feature royalty.
  • Other Options: I felt like this was a nebulous category, but offhand, I’d suggest Do Not Go Quietly: An Anthology of Victory in Defiance edited by Jason Sizemore & Lesley Conner and Resist: Tales from a Future Worth Fighting Against edited by Gary Whitta, Christie Yant, and Hugh Howey for two explicitly political anthologies, and maybe something like Harry Turtledove’s interlinked collection Agent of Byzantium for an alternate history take on a Byzantine special agent.
Favorites
  • Favorite collections: The Very Best of Charles de Lint by Charles de Lint, Ingathering: The Complete People Stories by Zenna Henderson, Sooner or Later Everything Falls into the Sea by Sarah Pinsker, Sourdough and Other Stories by Angela Slatter, and Nine White Horses by Judith Tarr
  • Favorite anthologies: Ex Libris edited by Paula Guran and The Book of the Dead edited by Jared Shurin
  • Favorite overall short stories: In addition to my favorite stories in the books above, I’d also give a special place to The Very Best of Charles de Lint (“In the Pines,” “In the House of My Enemy,” “A Wish Named Arnold,” “Mr. Truepenny's Book Emporium and Gallery,” “Pixel Pixies,” “The Badger in the Bag,” “Timeskip,” “Into the Green,” “Birds,” and “Pal o' Mine”) and to Sooner or Later Everything Falls into the Sea (“And Then There Were (N-One),” “In Joy, Knowing the Abyss Behind,” “Our Lady of the Open Road,” “Wind Will Rove,” and “A Stretch of Highway Two Lanes Wide”).
  • An Aside: My father died suddenly in the middle of my reading for this challenge. The books I read from Zenna Henderson and Charles de Lint really helped me during this time, with de Lint’s book making me cry multiple times (in a good way).
The End
Sometime last year after touting one short story or another to my friends, I said, “Oh, I don’t think I read *that* much short fiction,” and they all looked at me funny for some reason.
Oh. Never mind. I get it now.
All joking aside, I’ve read SF/F magazines off and on growing up, and I always enjoyed the occasional Year’s Best Science Fiction anthology from Gardner Dozois, and Robert Silverberg’s Legends anthologies were rather formative to my growth as a fantasy reader (that’s where I read George R.R. Martin and Robin Hobb for the first time). Some of my favorite writers have done amazing short stories (in fact, I think I like Alastair Reynolds better at the short length than the novel; witness my love for his story “Zima Blue”!). Even if you don’t read more than the usual five short stories for the Bingo Challenge, please consider branching out! I hope I’ve shown with my own card how much variety is out there.
If you’re not sure where to start, your favorite author may have some short stories of their own, either in an anthology or one of their own collections. Mary Robinette Kowal is one of my favorites, and I loved her collection Word Puppets. If they’re prolific enough, they may have a “Best of” book, like The Best of Connie Willis or The Very Best of Kate Elliott. Trying one of the Year’s Best anthologies I mention under #13, Published in 2020, is also a fun way to explore short fiction.
And even though I didn’t read any for my Bingo Challenge, there are tons of SF/F magazines out there to read from on a daily, weekly, monthly, bimonthly, or quarterly schedule. My personal recommendation is for Asimov’s SF, FIYAH, and Fantasy & Science Fiction for subscription-only options, and places like Clarkesworld, Uncanny, Fireside, and Tor.com for free online stories. There are also some great magazines/sites like Beneath Ceaseless Skies and Daily Science Fiction.
Looking at award lists is a fun way to get started, as most of the major awards also have short fiction categories. Find out where they were published and try out a magazine issue or an anthology.
I’ll end this with the following:
  • an interview by our own tctippens with Jonathan Strahan over at the Fantasy Inn Podcast where they discuss not only his new anthology The Book of Dragons, but reading short fiction in general.
  • Editor Jared Shurin ( pornokitsch ) just came out with The Best of British Fantasy 2019 this past June: check it out!
  • One of my favorite short story writers is John Wiswell, and I’d like to link two of his wonderful stories: "Tank!" follows a sentient tank attending its first SF convention, and "Open House on Haunted Hill" is a very sweet story about a haunted house trying to get sold to a new family. Both stories are quite short and you can read each in just a few minutes.
  • And finally… this is what the internet should be: Naomi Kritzer's "Cat Pictures Please"
submitted by FarragutCircle to Fantasy [link] [comments]

Rank 18 Challenger Mech One Trick Guide 10.16

Edit - Its been a few days since I posted so I wont be checking in to answer new questions here. If you have any questions feel free to reach out to be through my stream. This guide should still be relevant to patch 10.17 but I'd recommend QuickSilver > GA due to Titans resolve nerfs.
Hello, I'm Atornyo and I first hit challenger in NA as a mech one-trick last patch and achieved as high as rank 18 in patch 10.16. I really enjoy mech as I mostly played reroll mech to hit diamond last set and think it is the most interesting composition in the game. I will be referring to mech pilots with a focus on Viktor carry as Viktor Mech.
My lolchess: https://lolchess.gg/profile/na/atornyo
Ideal Viktor Mech Level 8: https://lolchess.gg/buildeset3.5?deck=f6e3df00de7c11ea85825783e5dd3235 (legendaries can replace units with similar traits if you find a 2 star version of them or find a legendary before 2 starring the unit they replace: Lulu>Cass gp 1star > ziggs if you have an extra defensive item to give gp Ekko>shaco)
Level 9:https://lolchess.gg/buildeset3.5?deck=1c8af8c0de7d11ea8f93e91782b06499
Items that can be used in Mech Viktor:
For the Mech -
Titan’s Resolve - If your mech has one of Hand of Justice or Guardian Angel or both I recommend building this item, without either of these items you won’t see much value from Titan’s Resolve until you have a level 5 or 6 mech which means you have 2 star annie rumble and fizz. This item has the potential to be the single strongest item that your mech can use and is worth playing for every game. The downside to this item is that there is zero value in slamming the item early game as it will never hit 50 stacks until you have a mech online. The only time you are looking to potentially not have this item on your mech is if there are many people contesting (a 4+ mech lobby) the reason for this is because this item greatly increases in value the higher level your mech is. Once it hits 50 stacks your mech will 1v9 especially when coupled with a Hand of Justice or Guardian Angel.
Hand of Justice - This item is so good worth slamming every game as it works well on early game carries and is really solid on mech.
Guardian Angel - Solid item but ONLY place this on your mech if you are certain there will be a Hand of Justice or a Titan’s Resolve with it. Works well with Titan’s because your mech doesn’t lose its Titan’s stacks after its first death and can slap around the enemy team after reviving. Works well with Hand of Justice as it can heal a significant amount of HP post mortem. This item also works really well with rumble as he will oftentimes cast after coming out of the mech and his spell doesn’t go away while reviving.
Quicksilver - This item is BiS for mech IF you are unable to complete the trifecta mentioned above. In lobbies with many zephyrs this item can result in insane value, however, with optimal scouting you can sacrifice Ziggs and Cass to the Zephyr gods. The reason I believe this item isn’t as godly as many others make it out to be is the fact that it does absolutely nothing in a number of matchups other than provide 20% dodge. The problem with this item is that it is NOT slammable until you have a mech online.
Bramble Vest - One of the strongest items to slam early game. If you take an armor off the starting carousel and are blessed enough to find another by 2-1 you are building this item.
TrapClaw - This item is mostly just a 20% dodge stat boost. This item isn’t very slammable early personally, only build if I feel I don’t have any other options.
Shroud of Stillness - This item is a 20% dodge stat boost that can turn a fight with optimal positioning. If you build this item you need to scout EVERY round. Relatively slammable early but not on the same tier as bramble.
ZZ’rot - You are building this item because you want to win streak early. Neat thing with this item is that you get two voidlings over the course of the fight.
Warmog’s Armor - Probably the single strongest early game item in the game, give a protector this item and go afk until stage 4.
Ionic Spark - Another very slamable item, if you have a rod and a cloak at any point before krugs it is worth slamming as this item will save you infinite HP.
Thieve’s Gloves - This item is a bait on mech. In the past I would play Thief’s Gloves mech as a transition unit while I pivot to a non mech composition. Nowadays I only play mech so don’t recommend giving the mech this item. Not a bad shaco item and once you replace shaco with Ekko he loves it.
Itemizing Viktor - Viktor wants a morellonomicon in order to nuke the enemy team’s healing potential along with blue buff or Spear of shojin as viktor should be able to kill the backline in 2-3 spells.
If you're considering playing mech here is what you should look to do in each stage:
Stage 1: look to grab Armor>Tear>Crit Glove on first carousel units holding these specific items such as armor Malphite/Illaoi or tear Ziggs can be free tickets to winstreaking early. After carousel I try to hold brawlers rebels and infiltrators as I believe it is the strongest opener for mech, however if it is clear that a stronger board is available, such as a 2 star poppy or jarvan while you only have 1 star Illaoi/Malphite, it is worth pivoting to that. On the round that Kayn appears (1-4) I will prelevel which means I buy experience in order to achieve a level 4 shop on 2-1. This is very important as a unit like rumble/shaco/neeko with a belt can win streak the entirety of stage 2. I try to hold on to any Annie I find as I like to hold one whenever possible but it is worth selling her in order to pick up any brawlerebel/infiltrator or to ensure that you can pre level.
Stage 2: I attempt to win streak through stage 2 every single game, Viktor Mech and Mech infiltrators are not very item dependent and you can switch between the two depending on what items the game gives you. If you have any of Bramble Vest, Hand of Justice, Guardian Angel, Ionic Spark, Warmogs,blue buff, morellonomicon, or ZZ'rot Portal it is best to slam the item as the Mech can hold any of those items other than bluebuff and morellonomicon and those last 2 items are vital for viktor, Illaoi is a great holder for Mech items and Ziggs/ahri are great holders for Viktor items. On 2-1 play whatever your strongest board is as with any non-hyperroll compositions. On 2-3 before the stage 2 carousel I will prelevel in order to get a level 5 shop on 2-5 post carousel, this is extremely strong for Mech Pilot compositions as it gives you the opportunity to hit a full Mech on stage 2 or other strong early game units like rumble gnar wukong and fizz. In the case that you are on a 2 or 3 loss streak after the stage 2 carousel it is best to attempt a full loss streak in order to maximize early gold, this is the ONLY time that I would ever consider attempting to lose a round. If you are running infiltrators in your early game composition it is extra important to scout EVERY round as the difference between an infiltrator hitting a Ziggs or a 2 star frontliner is winning or losing a fight.
Stage 3: This is where a lot of decision making enters the game. If I am winstreaking with a streak of 3 or greater and I will have more than 10 gold after leveling I will level on 3-1. otherwise I will level on 3-2. If I have fizz and rumble by 3-2 and am level 6 I am willing to roll down to 10gold in order to hit an annie. If you roll down this early into the game it is vital that you do not tunnel only on units that go in your final composition, you are not rolling solely to hit a Mech you are rolling to maintain win streak this means that you will look to complete any pairs or to add unit upgrades to your current board. If you roll down and do not upgrade your board at all you will be in a very bad place so it is important to keep a very open mind on what can be thrown in to improve your composition. If I don't roll down on 3-2 I usually do not roll at all unless I am taking a large amount of damage every round in which case it can be a good idea to level to 7 post stage 3 carousel (3-5) and roll some gold to stabilize. If you are rolling it is important to not roll below 10 in stage 3 unless you have a great reason to, such as winstreaking and holding 4-6 pairs while knowing there are opponents that can beat you if you don't hit those upgrades.
What to do if you hit early Mech: Mech in stage 3 can be played in many different ways. Most of the time you will sell your frontline and be looking to play Mech + whatever your strongest backliners are which are usually the level 2 units you already had. Ideally you want to have a ziggs and infiltrator or be running 4 sorcs + Mech but it is not vital in stage 3.
Stage 4: This is where the decision between Viktor Mech and Mech infiltrators is made. If you are bleeding out and approaching death <40hp 4-1 it is worth leveling to 7 and rolling down to stabilize. Which means you are playing the level 8 board minus ziggs if by some miracle you hit aurelion sol feel free to play zed/ziggs/asol instead of the mystic units. However, in the majority of games you will level to 8 on 4-3 and roll for your board.
The 4-3 rolldown (Viktor Mech) - While rolling you are looking to hit this board https://lolchess.gg/buildeset3.5?deck=f6e3df00de7c11ea85825783e5dd3235 it is discussed earlier when to replace units with legendaries. Also I value cass and Karma over Soraka as before the mech dies other units tend to take very little to 0 damage. If you run into a GP Mercenary upgrade in this roll down it is only worth purchasing double strike as they are so expensive. You can stop rolling once you hit the units in the composition and have a level 6 mech (2 star annie rumble and fizz), a 2 star legendary or 2 star Viktor. If you hit any of those requirements with more than 20 gold and are somewhat healthy you can usually go to level 9 later in the game in order to increase your chances at first place. If you hit a 2 star asol and do not have blue buff Asol can replace Viktor at levels 8 and 9.
If you hit it is very likely that you will win streak through stage 4 and into stage 5.
Stage 5: If you rolled down at level 7 on 4-1 you are leveling to 8 and rolling on 5-1 in a last ditch effort to survive. This rolldown is the same as the standard 4-3 one. If you were able to stop rolling early and have hoarded a large amount of gold, look to go level 9. Only go level 9 if you have at least 30 gold to roll or have more than 15 gold and already hold 1 or more legendary pairs. If you are about to die feel free to roll on 8 in order to complete vital 2 stars which are any mech pilot unit +viktor and shaco. The winconditions for Mech Viktor are good mech items +perfect item 2 star Viktor or Level 9 with 2 star legendaries. The optimal level 9 composition looks like this https://lolchess.gg/buildeset3.5?deck=1c8af8c0de7d11ea8f93e91782b06499 with the option to replace Viktor with urgot 2 and giving the bluebuff to urgot and the morellos to Asol. While it is situational it is almost always better to run a 2 star unit over a 1 star legendary. In the case that you were fortunate enough to find an infiltrator spatula play it on either viktor or gangplank and instead of running Asol play 4 infiltrator level 9: https://lolchess.gg/buildeset3.5?deck=7aa7b960de8511ea9ce08d2f4408daad
If you hit either of these level 9 boards with 2 star units it is a 1st unless an opponent has a 3 star 4 cost unit or out positions you really badly.
General advice when playing Mech Viktor:
Differences between Galaxies
Dwarf Planet - Mech is so busted on this galaxy, I have seen Mech compositions hold hands 1-5 multiple times in challenger elo games. Look for titans resolve as if it procs your Mech will hit the backline. Infiltrators are weaker on this map so keep that in mind when building early game boards. Gangplank is also OMEGABUSTED on this galaxy.
Neekoverse - I just wanted to thank riot for removing this Galaxy
Superdense - I tend to run 4 infiltrator instead of ziggs at level 8. Also if winstreaking you might roll more in stage 3 as any round you win it is likely you're doing an extra 2 damage which puts a lot of pressure on a lobby.
Trade Sector - Greatly dislike this galaxy for Mech but never miss the chance to level if you can afford it while winstreaking. Going level 7 right after stage 3 carousel can be the difference between hitting an early legendary or hitting important mech units.
Treasure Trove - Not a great galaxy for Mech as you have 4 units in your composition that do not benefit greatly from items (Mystic units and annie/fizz) Also Mech doesn't benefit too greatly by having perfect items so the benefit that other compositions get is much greater.
Galactic Armory - Great for pushing early winstreaks. Always look to slam 2 full items before any pvp rounds even begin.
Binary Star - Look to take glove or tear on the first carousel. NEED to win streak as mech isn't as strong later in the game. Not as bad for mech as people make it seem but you usually need 2 dodge items (QSS, HOJ, Trapclaw, and shroud of stillness) in order to make your mech survive versus the 4 cyber players in the lobby. Need perfect Viktor items as another issue mech has in this galaxy is the fact that mystic units along with other mech units can't utilize items well.
Plunder Planet - Always push levels and try to bully other players around. Anytime you can prevent another player from killing any of your units you are denying them 2-3 gold which is a huge early game. Most of the time you will level to 8 on 4-1 and be 9 in late stage 4 or early stage 5. Can also decide to roll down on 3-5 after stage 5 carousel at level 7 in order to get as much gold as possible off the galaxy and prevent other players from killing units. Everyone spikes really hard in stage 4 on this galaxy.
Salvage world - I'm still unsure of this galaxy, I have only played 5 games on this galaxy but in 2 of them I opened with a redbuff ludens lucian with blaster buff that felt really strong. Not as important to run an early game composition that can utilize mech items well.
I'm sure I missed some stuff within this guide and will try to answer any questions in the comments over the next few days.
submitted by TtvBananaNationss to CompetitiveTFT [link] [comments]

Choose Your Own Adventure - Part 2

Part 1

What if it wasn’t about anything related to the text? What if it was similar to the riddles that brought me to those pages? What if the mystery behind them was related to their page numbers, or hell the page numbers in general?
Once at home I went to work. I told myself once more that I needed to get the full picture. So I went to write down all the page numbers in the book, one after another.
When I was done, I took a step back and stared at the result. Yet, there was nothing that stood out to me right away. I haphazardly picked one of the secret pages. Page 427 was in front of page 811. Then I continued.
811, 812, 813, 814, 815, 816, 817, 818, 818, 820, 821, and right after was yet another secret page.
This one was page 528.
And after that, the regular page numbers continued.
822, 823, 824, 825, 826, 827, 828, 829, 830, 831, 832, 833, 834, 835, 836, 837, 838, 839, 840, 841, 842, 843, followed by another one, page 143.
This list of ongoing numbers made me suddenly wonder. My thoughts drifted right back to what had gotten me to do this, the secret pages.
What if they weren’t placed randomly?
Yet, as I checked their distribution, it felt almost too random. I checked the number of regular pages before and after, put them in sequence, but there was no correlation.
Then I got another idea. I added up all the pages before and after, but this also made no sense. Half the results were too big and exceeded the total number of pages in the book, by far.
Then, starting at number 111 to 137, which I’d just added together, I got yet another idea. What if I only added together their last digits?
The result I came up with was 648. Which was exactly the secret page that followed afterward!
My eyes grew wide. I’d had it, hadn’t I? The hint I’d been looking for! I was going livid.
Right away I went to the next one and calculated all the preceding numbers, only to come up with an entirely different result than the page number of the secret page following. Cursing I got up.
It had been another goddamn coincidence. I laughed, but this time in abject misery, mocking my stupidity. How’d it be so damned easy, you idiot? There was no way. None of this was easy. None of it!
But as I stared at the result I’d come up with just now, I noticed something. The result of my calculation was 702. The page number was 351. Wait. Wait. Wait. That’s half of 702! Maybe it really was nothing but a coincidence and I was just grasping at straws, but what else was I to do?
The next result I came up with was 176. If I multiplied it by three, it gave me the page number of the secret page that followed it, 528. The number 715, divided by 5, gave me the page number 143 that followed it.
I continued adding, dividing, and multiplying and it all checked out. All the page numbers of the secret pages resulted from calculations of the last two digits of their preceding pages.
What does it mean though? Does it even mean anything? The exhilaration I’d felt ebbed away, and I sat there, staring at all my calculations wondering if there was any meaning to it. Yet, there had to be, right? This couldn’t have been designed as yet another red herring. This was too damned complex. No, there had to be a reason for this.
What if there was an order? If I went through all the calculations I quickly noticed that the result was never divided by the same number. The highest number that a result was divided by was 26, the highest a result was multiplied by was 27. It was exactly 53 different calculations.
With that, I started ordering them, one by one, starting backward from the highest division, to the highest multiplication. Then I put the topic of each page behind the numbers in the resulting list.
I’d hoped for something. I’d hoped to find it starting with the page about the universe, followed by constellations and stars up to the evolution of apes, plants, and other animals. Yet, it was all mixed-up nonsense. There was no order to it at all! Even when I ordered them in other ways, trying to find any sort of correlation, it was always the same. Nothing, but nonsense.
My hands started shaking as anger flooded through me. I crumbled up the stupid, ordered lists and threw them across the room. Then I cursed in sheer and utter rage. This was freaking stupid. This was insane! This was nothing at all, just pure fucking nonsense. I picked up a random object on my table and hurled it against the wall where it shattered into pieces. Then I threw aside a chair I found standing in my way and kicked over the small couch table, creating general chaos in my living room.
I was stopped from going any further when my neighbors banged against the wall, screaming to knock it off and threatening to call the cops.
That made me stop. The anger went away. I stared in shock at my living room. What the hell was happening to me? Why’d I done that? Why’d I destroyed my things at 1 am in the freaking morning?
Then I slowly smoothed out the lists I’d created and put them on one of the few free spots remaining on my living room wall. Who knows, I might need it later.
I laughed as I looked from them to the rest of the wall which was now entirely covered. Even worse were the stacks of notes that had accumulated in front of them. I was proud all right, but I also knew that this thing was absolutely insane.
Once more, I couldn’t help but wonder what I was doing.
Shaking my head, I turned around and made my way to the bedroom. Yet, as my fingers rested on the light switch, I turned around one last time. I stared at the mad lines, the mad paths who were connecting here and there. There was nothing but lines upon lines. Here and there, if I looked hard and long enough, I could almost make out shapes.
I froze. What if it was a visual puzzle? What if there was a hint hidden in the shapes of the paths?
For days I sat down, drew points and lines and connections, warping them into surreal shapes. This was crazy, wasn’t it? How’d it be visual? There’s probably not a damn thing to be got from this. This was stupid. Yet, I couldn’t stop. Each day, I spent my entire afternoon, my evening, and even half the night, drawing. And eventually, it all came to nothing. There was nothing but mad lines and not a clear shape in sight.
I didn’t give up though, wasn’t discouraged. I was beyond that, far beyond that. What if there was something else? Maybe there was a hidden code between these pages?
When I was at work, I’d completely forgotten about my former vow not to talk about the book or do anything related to it. Instead, I read up on cryptography. Going through article after article. I read up on Caesar Code and Binary Code, on the Polybius Cipher and Hex Code. I went mad with it. Before long I spent more time reading up on things than doing any of my work. Eventually, I even brought pages filled with numbers with me, cross-checking them for hits of any and all codes.
I heard co-workers whispering behind my back, asking me what I was doing and I told them, I just hadn’t closed the weird articles after break time.
They knew it wasn’t the truth. They’d heard me mumble, saw the little notebook I was writing in, noticed the endless lists of numbers I brought with me each day.
My superior eventually came up to me. He asked me what I was doing with all those weird pages. I told him it was nothing but a little puzzle.
“Well, Todd,” he started in a condescending voice. “You’re not here to do any of those ‘little puzzles’, you’re here to do your damn job. Where are the calculations for this month? I’ve been waiting for them all day.”
“Oh, I guess, I’m almost done with them, I just need another hour or-“
My voice trailed off when he picked up one of the pages I’d been looking at mere minutes ago. Suddenly, when I saw him holding it, I felt nervous.
“What even is this? It’s just random numbers.”
He saw my face, saw the way my eyes grew wide when he’d picked it up. The hint of a smile washed over his face as he crumbled it up.
He opened his mouth for another remark, but before he could I jumped up from my chair and ripped the page from his hand. He cringed back a step in shock at my reaction.
“The hell’s wrong with you?” he screamed at me, but I didn’t listen. Instead, I carefully smoothed out the paper and made sure he hadn’t torn it apart.
By now half the office had gotten up to watch the weird exchange. Only now did I realize what I’d done and how everyone was staring at me.
Suddenly I felt very watched and almost sunk back into my chair.
“Sorry, I didn’t mean to,” I mumbled but broke up under the pressure of all those eyes.
“Get back to work and finish those damned calculations! If I see you tinkering with any of this shit again, you can clean out your desk!”
With that, he stormed off. I heard people whispering all around me, some laughing, others speaking in a more reserved tone.
Yep, I thought, it’s official. I’m the office nutjob.
Right away, I forced myself to close all the Wikipedia articles I had still open and put away all my notes. And then, grudgingly, annoyed and half-mad at the distraction it represented, I went back to work. Somehow though, it felt meaningless, calculating all these stupid orders and filling out this customer database. What the hell was I even doing? What if it really was a code? What if it was actually a mixture, a double-code? My mind went wild with ideas. Five minutes later, I found myself holding one of my notes again. I couldn’t even remember taking it out.
Pushing it back, cursing, and not a little afraid, I forced myself to work calculations until the day was over. At the moment my shift ended, I jumped off my chair and rushed for the door. People stared at me, looked after me, their faces a mixture of amusement and worry.
I didn’t care. I had work to do. The important kind of work!
I’d just tried to find another connection between the page numbers of the secret pages when my doorbell rang. I ignored it, but it just kept ringing. When it finally stopped, I sighed in relief. Just leave me alone, I cursed, I’ve got work to do.
Then, mere moments later, my phone vibrated on the other end of the room. Dammit, I’d forgotten to mute it again. I waited for it to stop, but it started up right away. Cursing I went over to see who it was and noticed the name instantly.
It was my friend Andrew. Annoyed, I answered it.
“Yo, Todd, you home?” I heard his voice from the phone next to my ear and more distant, muffled from the front door.
My first reaction was one of annoyance. Then I pushed the thought away. What the hell was wrong with me? This was Andrew. He was my best friend, the only one of our old group who still lived in the same city. Right away, I thought about how long I’d last seen him. Surprised I realized that it must’ve been weeks. One glance at the mad mess in my living room told me why.
“Yeah, sure hold on,” I said over the phone and made my way to the front door.
Andrew smiled at me brightly and held up to six-packs.
“Haven’t seen you in forever, how about we have a few! I got quite the story for you, my man!”
I smiled at him. “Sure, come on in.”
We made our way inside and Andrew had barely set foot into my living room when he stopped. His eyes grew wide as he stared at the wall and the stacks of paper all over the place.
“Holy shit man. I was wondering why I haven’t heard from you. The hell’s all that? You working on some sort of project?”
“Kind of,” I mumbled a little embarrassed.
I quickly picked up the papers on the couch and put them aside to make room for him to sit.
“Sorry about the mess.”
“Nah man, it’s all right. So, the thing I was about to tell you, you remember Thomas, right?”
Thomas, I thought. Did I know a Thomas? Then I remembered him. Of course, I remembered him, he’d been part of our group. I rubbed my temples for a second before I nodded.
“He’s getting married and you won’t believe who the lucky girl is!”
With that, Andrew told me the entire story of how our friend Thomas had been dating Susan, Andrew’s cousin for the past three months, and the two of them had decided to get married. I listened, nodded here and there, even laughed a few times absentmindedly, but my eyes wandered to my notes again and again.
For a moment I spaced out entirely, thinking about an idea that had popped into my mind just before he’d arrived. What if there was something about number sequences? I must’ve sat there for an entire minute, simply holding my beer and staring off at nothing when Andrew waved his hand in front of my face.
“Yo, dude, you listening?”
“What? Oh, sorry, no, I think I spaced out for a moment.”
“All right, man, I got to ask, what’s all this? What sort of crazy thing are you working on? Haven’t seen you this into something in years.”
I smiled at him awkwardly and then sighed and pointed at the book.
“It’s one of those Choose Your Own Adventure books,” I started.
With that, the flood gates broke open, and I told him all about it.
He listened, at first curiously, but after a while, his face changed. There was visible concern, as I rambled on about secret pages, strange objects, and cryptography.
“Todd, hold on, hold on, what the hell are you even talking about?”
I stared at him.
“The book. You know those secret pages must’ve some sort of meaning. At first, I thought there was a simple order to them, but it was too chaotic. If you add up all their page numbers though, you get 20670, and if you divided this up by-“
“All right, man, stop,” he cut me off. “So you’re adding up all those numbers, I get that, but for what?”
I began explaining again, I tried, but he couldn’t follow me.
“Yeah, I don’t get it, man. Just, what the fuck?”
“All right, look,” I said and walked over to the wall covered in lines and numbers and started once more.
I told him about the different adventure paths, the references, the secret pages, and when and how they appeared.
His face was blank as I rambled on and on and on.
“Yo, dude, you might want to take a bit of a break, this sounds, well, a bit crazy.”
For a moment I was quiet, then a short, nervous laugh escaped me.
“Yeah, I guess you’re right.”
He stepped up next to me, staring at the wall.
“Shit man, you did all this? Just for a damned book?”
Before I could answer, he reached out and was about to take one of the pages off the wall. My hand shot forward instinctively, batting his aside.
“Don’t touch it!” I called out before I realized what I’d done.
Andrew stumbled back a few steps, shocked. “Shit man, sorry, I didn’t mean to-“
And then it happened. I didn’t even listen to his words anymore as he bumped against some of the stacks of notes I’d placed neatly in front of the wall. They toppled over one another, the pages scattering all over the floor and intermixing.
My eyes grew wide. Oh god, no, freaking god no. Anger rose in me. It had taken me so goddamn long to sort them all out, to order them. There was a freaking method to it all and now he’d destroyed it. He’d destroyed the work of entire fucking days!
“What the fuck are you doing?” I screamed at him.
He cringed back, only now realizing what had happened.
“Hey, didn’t mean to,” he said and began picking up random pages.
I ripped them from his hand and pushed him back. “No, don’t fucking touch them. Those two don’t belong together you idiot! Are you freaking insane?!”
With an empty face, he watched as I gathered up some of the pages, stared at them, and began sorting them as best as I could.
“You know, Todd, that’s what I should ask you.”
“What the hell do you mean?” I snapped at him. “You destroyed the work of days! Days! This is-“
“This is what, man?” he cut me off once more. “It’s nonsense. It’s a freaking children’s book, nothing else.”
That did the trick. I got up and stepped up right in front of him.
“Nonsense? You’ve got no FUCKING idea, how far I’ve come! You’ve got no clue what’ve done already! And here you are telling me this is NONSENSE?”
His face had grown hard. For a second he was about to say something, but then he simply shook his head and laughed. Without another word, he picked up his things, the beer, and left.
If he said any words in parting, I didn’t hear them. I was already busy re-ordering my notes.
It was hours later, when I was done sorting them all out, that I realized what I’d done and how I’d acted.
For the first time, I grew truly scared.
That hadn’t been normal. That wasn’t me. Why’d I gone crazy like this?
I took first one step back from the wall, then another before I went to pick up my phone. When I tried to call Andrew, he didn’t pick up. Instead, the call went straight to voice mail. Then I saw how late it was, long past three in the morning.
I wrote him a quick message, apologized for my behavior, and told him he was right. I should take a break from this entire thing.
That’s what I did right away. I picked up my laptop, made my way to the bedroom, and this time I turned off the light without looking over my shoulder.
I lay down on my bed and started browsing YouTube and told myself to just enjoy it and take a break.
Yet, even as I watched video after video, the little voice in the back of my head spoke up again. It told me I should go on, told me to go back to the living room.
You almost had it, Todd, you almost had it. Just one more hint and you’re done with it. Then you can let it go and you can-
“Shut up, goddamnit!” I screamed at myself to quiet the subconscious voice in the back of my head.
“I freaking know,” I said quieter. “God, I freaking know.”
I sat in bed, the video that was playing already forgotten. As video, after video played, I was on my phone, checking stars and numbers before I eventually drifted off to sleep.
The next morning I didn’t even get to make myself a coffee. I was mad, pissed off and I wanted to finally make progress. For a while, I tinkered about the various codes I’d read about. What if there was a code, but what but if it concerned the entire book and not just the secret pages? What if it was related to the adventure after all? Maybe you could scramble up page numbers and-
I stopped and rubbed my temples. Calm down, don’t go crazy. Calm down and take a step back. You don’t even know if there are any damned codes hidden in the book. You did well deciphering all the different adventure paths and the connections between them. You did well discovering all the secret pages. But what if there’s something you haven’t discovered yet?
That was the question that told me what I had to do. Something I hadn’t dared to do so far.
I had to go through the entire book.
I had to make my way through it not following the adventure, but going page by page and look out for anything new. There might be chapters I hadn’t discovered yet, hadn’t read yet.
With newfound energy and a new plan, I started right away.
My phone rang shortly after noon, but this time, I didn’t even bother with it. I just ignored it. After all, I had more important things to do.
This time I didn’t just write down chapters, choices, and connections. This time I wrote down every single thing that came up. I took note of every single object that was mentioned then added the page number, the corresponding path, and any reference I knew about it.
It was a momentous task. I spent the entire day doing it and barely made it through the first 130 pages.
The next day, Sunday, I didn’t even finish another hundred. The further I came, the more objects I noticed, the more combinations, and references. At times, I even had to go back, to cross-check things, and to change notes accordingly.
It was the most enduring task I’d ever attempted, concerning this damned book and probably my entire life.
It took me weeks. I finished stacks upon stacks of notes. I went to the office supply store multiple times a week buying stacks of papers I ended up filling by the day.
Work during this time was barely an afterthought. I was barely functioning at all. I was typing in numbers and names almost on autopilot. By now I didn’t even get stares anymore. I was entirely ignored, a shell of a man, a ghost that stumbled to his cubicle in the morning and rushed back home in the evening.
Days went by, then weeks, as I slaved away over the book’s many pages. Until one day, when I was finally done. I can’t even say how many weeks I’d been at it.
There were stacks of hundreds of papers, maybe even more. Notes, references, objects, names, words, anything basically.
I’d just created a table of how often each and every single object appeared and in which setting when I noticed a new hint. I stared at it with a giant grin on my face.
The Ruby Orb had been the very first object I’d added to the table.
It appeared in all paths:
  1. Fantasy - 31 times
  2. Space - 3 times
  3. Stone Age - 2 times
  4. Ocean and Pirates - 11 times
  5. Desert Ruins - 29 times
  6. Mountains - 17 times
  7. City-State - 7 times
  8. Ancient Rome - 5 times
  9. Jungle Tribes - 13 times
  10. Small Village - 19 times
  11. Underwater Civilization - 23 times
As I wrote those numbers down, there was something about them. Somehow I knew those numbers. I went over them, staring at them for a while before it hit me.
I cross-checked it online, and I was right. They were all prime numbers! Yes, I thought, I’d found something new!
I quickly rechecked another object, the Desert Orb, and realized it was the same here, too. This one’s appearances made up a simpler sequence. It only appeared once in the city-state, twice in fantasy, and finally 11 times in the desert ruins.
I couldn’t help but grin. I did it for another object, this one the Ebony Stick. It too appeared in all paths and its number was increased by two, starting at 4 and going up to 26.
That’s when I knew what I had to do. I had to go through all the objects, all the hundreds of objects in the damned book, and check how often they appeared. There was a correlation, another part of the puzzle. I was exhilarated, in a state of glee and unbound excitement.
These number sequences, maybe they were the key to figuring out what the secret pages meant, or maybe the page numbers in general. I started laughing. I could feel it, I was so damn close.
I slept when necessary, ate when necessary, right there on the living room floor. It was only once that I thought about work, only in passing, and the idea that I should go never even came to my mind.
My phone was at the other and of the room. I ignored it entirely during that time. It wasn’t important. This right here, that’s what was important.
I was done by the end of the week. It was long past midnight on Saturday when I’d finally deciphered the number sequences of all 311 objects in the book.
When I was done with my work, I looked at the tables of objects in a state of awe. I spread them out in front of me and marveled at the dozen or so pages. For a moment I was about to dive into them when I realized how tired I was.
For the first time since the beginning of the week, I picked up my phone. It was off, must’ve been for days. I connected it to the charger and turned it on. I was bombarded with a plethora of notifications. For almost a minute the damned thing started ringing and vibrating.
There were a few messages from Andrew, asking how I was doing and if I’d stopped with my damned obsession yet. I laughed and closed the chat.
I’d also received countless emails. Most of them were from work and only now did I remember that I hadn’t shown up for an entire week. They started normal enough, reminding me to call if I was sick, became reproachful after a day or two, and finally angry. The last one told me this was the last straw. I should come in on Monday for a talk and be prepared to clean out my desk.
It was strange how little I felt about it, how little it mattered in the grander scale of things. I almost laughed again as I threw the phone aside and laid down to catch some sleep.
When I woke up, I went right back to work. I tinkered with the number sequences, looked at each one of them, added them up, multiplied, and divided them.
It was the Crown of Ice that finally made me look up. When I added all its appearances together, I came to a total of 1000. This damned thing, I thought, it was by far the most common object in the damned book.
I started to read up on it in my notes. It was said in the Manuscript of the Seven Seas, that the Crown of Ice was found in the Crypt of the Dragon. The Crypt of the Dragon was located in the desert ruins.
I went back to it, page 1544, and read the part again. There were three choices. One sent me to leave without the crown and sent me back to a desert tribe. Destroying the crown ended in painful death while the third option was wearing it.
All right, wearing the crown opened a secret passage that sent me to the location of the Magic Water and from there back on my way through the desert.
Dammit, I thought I had something! I was about to go back to the list. Maybe the number thousand was another coincidence.
Then something made me look up. The crown appeared in the desert ruins a total of 53 times. I thought about it. The desert ruins one was by far the shortest path. How long was it in total again?
I stepped up to my living room wall and counted the chapters. When I followed them, there was only a single path that was longer than 50. It came to a total length of 78 chapters before it started from the beginning.
Chapter 53 described what you found if you opened a chest hidden in the Ancient Pyramid.
I read the entire chapter again. It was titled ‘The Treasure Chest.’ There was a total of 289 gold coins in the chest. When I went back to the list of objects, I noticed that the gold coin was mentioned a total of 289 times. The same was true for the sparkling diamonds. There were a total of 33 in the chest and the object itself came up 33 times in the book.
I almost laughed when I noticed that it was true for the third object in the chest as well.
I got an empty page and like a child, I wrote the words Chest, Pyramid, and Treasure in huge letters at the top of it before I went and added all the two dozen objects in the chest.
While I did it, I wondered if there was something like this for every other object in the book. What if every object’s number of appearances was mentioned somewhere in the book? Not just in this chest, but just somewhere.
And then, on a whim, I asked myself another question. What if certain objects didn’t? What if there were just a few or maybe just one whose number was mentioned nowhere? Maybe those were the important ones!
For the entirety of Sunday, I followed through with this idea. I calculated, I added objects to yet more lists, I followed through paths and loops, studied my notes, and slowly, the number of objects remaining got smaller and smaller.
Eventually, just as I’d hoped, there was a single object whose total number of appearances was mentioned nowhere. It was a small, red die. One that was mentioned here and there, only in passing when people played a game of dice in bars or the streets.
There had to be something to this damned thing, I knew it! After this entire week, no after all these entire months, I finally had something, I’d finally narrowed it all down to a single object.
A shiver went down my spine when I realized that this might be it. This might be the solution that I’d been searching for all this time!
I went back to my notes about the red die and all its appearances. Here a few kids were playing with it in the streets, there was someone holding it in their hand, and here it rolled onto the floor when a fight broke out.
Finally, I found what I’d been looking for. There was only a single instance in the entire book where you could interact with it. It was in a bar in space where you could join a futuristic game of dice.
When the game was done, you could pocket the red die.
The short chapter that followed it was mundane and almost unimportant. But when I read it, I noticed something else, not in the text, but the choices below. Weren’t they the same as in the chapter before?
I went back to the preceding page and reread it. Yes, the same two choices, sending you to the same two pages. Almost as if picking up the die didn’t matter at all. Making it appear as nothing but a red herring.
And I grinned. I grinned wider than I had ever before.
There had to be a hint here, no, there had to be a way of finishing this entire damn thing.
I wrote down the entire paragraph and went back to work, studying it. I checked everything that was mentioned in it: the page number, the chapter title, colors, words, anything I could think of. Until late in the morning hours, I pondered over this one, single paragraph.
I could barely keep my eyes open when I stumbled upon it. It was silly, but I exploded with joy and was suddenly wide awake again.
The number of words in each sentence was eight. The number of sentences was eight as well. There were eight sentences here, with eight words each. This was no coincidence. This was it, the total number of words was 64, the square number of eight. There was too much here for it to be a coincidence.
I rushed back to the buck, almost stumbled over my feet, and threw open page 64. Like a crazed, starved animal I poured over the words on the page, almost pressing my face against it. The chapters, there had to be something here, the solution had to be right in front of me.
Yet when I was done reading it, I was dumbfounded. The entire page comprised a single chapter, a chapter I knew damn well. And I realized that I knew the number 64 damn well, too.
I was at the beginning of the fantasy setting. I read once more that I was a young farmer, standing in front of a burned down far, the bodies of his dead parents next to him and that I was about to set out on a grand adventure.
For the next three hours, I analyzed every single word in the paragraph, every single one and I found as many hints as I could search for. I went back to the die paragraph and slowly I came to another conclusion and then another. The number of certain letters corresponded with the number of other objects in the space path. If you put certain letters from certain words together you ended up with yet another number. I followed every single one of them, but each one ended at another mundane position in the book. I slaved away over those as well, reached and analyzed them and I found more hints, more connections, more clues. And the longer and the more deeply I analyzed them, the more I could find, if only I wanted to. There was almost an endless number of nonsensical clues and hints if you wanted so. They were all leading me on, leading me around in a circle, on and on and on and on.
And I sat there, over the damned book, over hundreds, if not thousands of pages of notes. I sat in front of an entire wall covered in information and I laughed. For long, terrible minutes I couldn’t stop laughing.
This was all crazy. This was all entirely and utterly crazy.
And finally, it clicked. At this singular moment it finally and ultimately clicked.
There was no solution. The book had no solution. It finally made sense.
I’d slaved away for weeks, no for months, and all I’d done was to walk in circles, continue from one hint to another, only to be sent back to the beginning. The entire damned book was a loop, a loop of loops with secret loops that sent you to more secret loops.
And then, for the first time in months, I closed the book and put it away.
After that, I slowly went and took down all the mad pages from my wall, stacked up all the notes, and put them together in a box in an almost apathetic state.
I was done.
All of this had been utterly meaningless, a fundamental waste of time.
That night, I didn’t sleep. I lay in bed, contemplating a lot of things. My life, my work, the book, and why I’d been so taken by it. Yet, as with the book, there was no solution. There was nothing to it all.
The next day, with the book in my backpack, I made my way back to the store.
It felt as heavy as the world, an endless number of possibilities all resting on my back.
I knew I had to return it, I had to get rid of it before it might throw me into another crazy fit.
When I entered the store, the old man looked up.
“Can I help you with,” he started but broke up, a surprised look on his face.
“Well hello there, young man. Haven’t seen you in quite a while.”
I only nodded, took down my backpack, heaved out the book, and brought it to a rest in front of him.
“I’d like to return this.”
The old man probed me for a moment.
“We’ve got a no-money-back policy,” he said and pointed at a small, almost illegible sign behind himself.
“Yeah, that’s fine, I just want to get rid of it. I’m done with it.”
“So, you got your reward then?”
I couldn’t help but laugh a little. “Guess so.”
“What was it?” the old man asked curiously.
“It’s meaningless, there’s no end to it. It just goes on forever.”
“Oh,” he mouthed with an expression of surprise.
“You ever tried it yourself, old man?”
“Did once, when I was younger, but I got nowhere. Was too damned hard for me.”
“There’s one thing I’m wondering about. Who the hell wrote a thing like this? I mean, it’s freaking insane. How’d’you ever write something like this?”
“Well, to tell you the truth, there’s something I didn’t tell you when you first came in. I originally bought the book from a street merchant, half a century ago. He told me a few things, and I learned a few more over the years from other people.”
“Like what?”
“There’s nothing but rumors of course. The merchant told me it was written by the Devil himself. Then someone told me it was supposedly written by Machiavelli back in the day, to confuse a man who’d wronged him and drive him mad. There was also a guy who was convinced it was the work of aliens. The most plausible thing I heard is that there’s no single author, but that it was written over the course of centuries, with each new writer adding to it and extending it, making it better and ever more complicated.”
“Heh, sounds about-“ I started, but the old man raised a hand and pushed his head forward, towards me.
“There’s one more. Someone else told me it was written by no other than God himself as a big, giant joke about our earthly existence itself.”
I laughed, but it was a weak laugh. Nothing but a giant joke, that fit it damn well, didn’t it?
And as I stepped out of the store and stared at the city surrounding me, watching the urban bustle, I began thinking.
People were hurrying past me, on their way to work, cars and buses rushed down the streets. As I watched it all, this ever-repeating bustle of civilization, I realized that it was all another never-ending loop. On and on and on we all went, doing the same thing over and over and over again.
And as I walked on I started laughing. Maybe that was all right and maybe it didn’t matter. Who knows, maybe the book was true.
Maybe all of this, all of life, all of existence, just like the damned book, was nothing but God’s big, giant joke.
submitted by RehnWriter to TheCrypticCompendium [link] [comments]

Zane Class Mod Buff/Rework Ideas

Note: The only spoiler in this post is the DLC 4 class mod, which is the last one I cover. That's all. Also, Class Mod and COM are same thing, just typing COM is easier.
Seeing Dead is the best mod by a longshot. Antifreeze and (pre-bonus elements nerf) Conductor are somewhat viable, and infiltrator and executed are decent. The rest are almost not even worth using.
Antifreeze
With the airborne and slide annointments removed there is less synergy with the COM, but also Zane's 40% bonus is only additive opposed the the annointmemts which were multiplicative.
Changes:
Cold Warrior
Especially at M10, the extra elemental effects aren't enough to even warrant picking this up. Due to health scaling, DOTs just are strong enough.
Changes
Conductor
The max 50% bonus shock wasn't too bad for a CCC build, but after the extra elemental projectile nerf it lost its edge.
Changes:
Executor
In vanilla it wasn't that bad of a COM, but as updates came out it lost effectiveness. When Mayhem 2.0 with its damage scaling and bloated HP pools came out, it took a dive off a cliff.
Changes:
Infiltrator
Decent COM that synergizes with Rough Rider well, but is contradictory to his entire skill choice. Zane has ways to keep his shields full packed into every skill tree and bonuses for doing so. Zane has no skills that increase shield delay, or any other bonuses for having no shields, other than Rise to the Occasion. (Which also doesn't fit the undercover tree.) Zane has a datamined cut/upcoming skill that on kill converted shields to health which would've fit, so if it was cut it's almost as if the COM was made before his skill trees were even finished.
Infiltrator increases damage by 20%, but you can get roughly 12% extra damage out of the movement speed buff.
Changes:
I propose two options:
  1. Buff the damage buff to at least 40%, add damage reduction, add action skill cooldown, and at least double shield recharge delay.
  2. Flip the COM: Activating Action Skills refill Zane's shields, and the bonuses are gained for the higher his shields are instead of lower.
Skills can remain the same, except Like a Ghost. Either buff Like A Ghost to have a higher percent chance and be able to avoid all attacks OR replace it with Rise to the Occasion/Donnybrook for health regen if going with option 1. For option 2, repalce Like A Ghost with Ready for Action or Nerves of Steel. (Add crit damage to Nerves of Steel, please)
Seein' Dead
The golden COM for Zane. Many suggest swapping with Seein' Red, but then it would start to fall off. While that would be a good thing for COM diversity, skill point diversity will take a hit. I'd have honestly no reason to use it over the executor, antifreeze, conductor, or infiltrator. Maybe for the 25% bonus, but is that enough to offset the other coms bonuses? Especially considering Seein' Red could then proc COM kill skills like Techspert and Executor repeatedly. Also, consider the fact 4th Skill trees have officially been announced, so Zane's new Action Skill is a spammable Shoulder Cannon similar to FL4K's Rakk Attack, which will allow constant ASE and Seein Red procs.
Changes:
Shockerator
Probably Zanes only COM that directly affects Clone. I'm unsure if the Mayhem scaling works in this coms favor, but it still doesn't seem worth it.
Changes:
Techspert
Honestly, the once king turd of Zane class mods. Its built to buff only the Undercover tree. However, the mod's function is redundant with Calm Cool Collected in the tree. 5% chance to refresh only SNTL cooldown/duration is useless even in the other two trees.
Changes.
I have two suggestions:
Hustler
Oh boy, when I said Techspert was once the king turd of class mods, this decided to steal the crown. For each body shot you get a stack of 25% crit damage and 5% auto-crit chance, which stacks 5 times and removes on crit, for a max 125% extra damage. However, it is POST crit. Meaning no other crit bonuses affect it, and it doesn't even get the baseline 2x crit bonus. If you're scoring crits with this com it is literally useless. You get no damage bonus at all! The only use is about every 5th shot dealing 125% more damage and counting as a crit for brain freeze. But if you're going for a CCC build, just use Conductor, go for crits normally, and deal immensely more damage. Gearbox must really hate Zane, and it shows on his coms. FL4k can get 500% crit from St4ckbot, and was just recently fixed to work with splash and DOT. It also gets any crit bonuses from his trees, which he has tons of. Zane has none, yet he gets post ad crit anyways.
Changes:
  1. Change from post ad crit to normal crit.
  2. Either make the stack limit higher, the bonus crit damage higher, or both.
  3. To make normal crits still viable, add slight flat boost or make stacks only reset on auto-crit, and not normal crit.
  4. Allow Zane's action skills to add stacks, but not crit. (If they don't already)
  5. Change/Buff Like A Ghost, or replace it with any other Doubled Agent Skill.
Thats all I got. If anyone cares to share their ideas, feel free. If some seem too strong, or still to weak, let me know. I really want Zane to have more COM diversity. I may even look at other character Class Mods next.
submitted by JoeBro36 to borderlands3 [link] [comments]

MAME 0.222

MAME 0.222

MAME 0.222, the product of our May/June development cycle, is ready today, and it’s a very exciting release. There are lots of bug fixes, including some long-standing issues with classics like Bosconian and Gaplus, and missing pan/zoom effects in games on Seta hardware. Two more Nintendo LCD games are supported: the Panorama Screen version of Popeye, and the two-player Donkey Kong 3 Micro Vs. System. New versions of supported games include a review copy of DonPachi that allows the game to be paused for photography, and a version of the adult Qix game Gals Panic for the Taiwanese market.
Other advancements on the arcade side include audio circuitry emulation for 280-ZZZAP, and protection microcontroller emulation for Kick and Run and Captain Silver.
The GRiD Compass series were possibly the first rugged computers in the clamshell form factor, possibly best known for their use on NASA space shuttle missions in the 1980s. The initial model, the Compass 1101, is now usable in MAME. There are lots of improvements to the Tandy Color Computer drivers in this release, with better cartridge support being a theme. Acorn BBC series drivers now support Solidisk file system ROMs. Writing to IMD floppy images (popular for CP/M computers) is now supported, and a critical bug affecting writes to HFE disk images has been fixed. Software list additions include a collection of CDs for the SGI MIPS workstations.
There are several updates to Apple II emulation this month, including support for several accelerators, a new IWM floppy controller core, and support for using two memory cards simultaneously on the CFFA2. As usual, we’ve added the latest original software dumps and clean cracks to the software lists, including lots of educational titles.
Finally, the memory system has been optimised, yielding performance improvements in all emulated systems, you no longer need to avoid non-ASCII characters in paths when using the chdman tool, and jedutil supports more devices.
There were too many HyperScan RFID cards added to the software list to itemise them all here. You can read about all the updates in the whatsnew.txt file, or get the source and 64-bit Windows binary packages from the download page.

MAME Testers Bugs Fixed

New working machines

New working clones

Machines promoted to working

Clones promoted to working

New machines marked as NOT_WORKING

New clones marked as NOT_WORKING

New working software list additions

Software list items promoted to working

New NOT_WORKING software list additions

submitted by cuavas to emulation [link] [comments]

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